Why Games Matter

23 October 2020

游戏是否能够帮助我们建立社交纽带并培养重要的生活技能,或者它们只是逃避日常琐事的一种愉快方式?更糟糕的是,玩游戏会让我们变得懒惰和反社会吗?These are some of the questions we’re asking in this week’s show,What’s in a Game?

我理解为什么有人会认为玩游戏是浪费时间。It’s hard to imagine that all the hours I’ve spent playingQ-bert(great game, by the way!) have done much more for me than help me while away some empty moments. In fact, you could even argue Q-bert has beenbad对我来说:这样的游戏很容易让人上瘾,让我们无法与朋友进行社交活动或做一些有益的事情。

Still, I think there are good arguments to be made for at least some games. Even Q-bert may be minimally beneficial, strengthening my hand-to-eye coordination. (Not that I’m likely to find myself in a situation where I’m leaping diagonally onto a launchpad to avoid a bouncing snake, but I digress.) Other games set us fascinating puzzles, giving a little workout to our problem-solving muscles. Or they allow us to become a different person, exploring alternative options for life. And don’t get me started on improv games—I can say for certain that they’ve helped me to be more creative, courageous, and collaborative.

Some games even havemoralambitions.The Walking Dead记录你所做的选择,然后在最后将它们反馈给你,邀请你了解你的角色的堕落。Meanwhile,Brenda Romero’s board game Train一种你只能在游戏节目中玩的艺术作品——让你负责一个铁路系统,告诉你需要用你的火车运送多少货物到哪个目的地世界杯赛程2022赛程表欧洲区。在游戏中某个可怕的时刻,你翻开一张卡片,上面写着目的地是奥斯维辛。这时你才会意识到货物的价值,以及你自己的能力。

Let’s not forget, either, the social aspect of games. Games aren’t just me on my phone playing Q-bert; they’re groups of us getting together to play pickup soccer, improv games with friends, Mahjong with the family, or role-playing games with people from all over the world. We collaborate, we compromise, we deliberate together, we solve collective action problems. If kids pick up basic social skills from Red Rover or Hide and Seek, it’s not crazy to think that adults can pick upmore advancedsocial skills from softball or Risk.

None of this means that everything is rosy in the garden of games. Monopoly,which was originally designed to teach the evils of capitalism, never works that way in real life. (My brother always used to steal from the Monopoly bank; now he’s a hedge fund manager.) And sometimes collective game-playing goes badly: the world of sports is full of cheating, harassment, and violence. Fellow Brits may remember footballerEric Cantona acrobatically kicking a fan, or Roy Keane saying he haddeliberately injured an opponent用一个终结职业生涯的铲球。Americans may think of Tonya Harding’s ex-husbandJeff Gillooly injuring Nancy Kerrigan’s knee. That was about as much a “compromise” as Don Corleone’s negotiations with the Tattaglias.

But still… Even in the world of professional sport, there are more inspiring models of behavior. Federer and Nadal, Venus and Serena, Evert and Navratilova: we can respect our opponent as a worthy foe, not as an enemy. We’re grateful to them for trying to beat us, since they’re helping us to raise our game. If we can carry this wisdom with us when we leave the court, we are truly winning the game of life.

Our guest on this week’s show is Thi Nguyen, author ofGames: Agency as Art. I hope you can join us for some fun and games!

Image byFelixMittermeierfromPixabay

Comments(7)


RepoMan05's picture

RepoMan05

Friday, October 23, 2020 -- 5:18 PM

Personaly, i use games to

Personaly, i use games to think. Thats to say, dual think. Training myself to multitask. Im able to change how much attention i can divert from my thought process to the game at any time without any real consequence.

RepoMan05's picture

RepoMan05

Monday, October 26, 2020 -- 9:13 AM

Its said games help you

Its said games help you stretch your imagination and in ways this can be true but for it to actually be true you have to want it to be true. Many games offer you a delightful psycotic state you you can relax within the confines and absolutes that borders the games edges. They encourage you to adapt to a safe little world where you can complete repetitive tasks and gain new rewards. In ways, they isolate you from reality and shutdown your mind to the complexity of reality. Game can be incredible learning tools, indoctrination tools, isolation tools, and propaganda tools. In the end, games privide you with whatever you want to take away from them and its completely up to you how you want them to act upon you.

Zoospec's picture

Zoospec

Saturday, January 2, 2021 -- 1:30 PM

Abstract games are a way to

Abstract games are a way to avoid reality. The only practical benefit is a therapeutic effect. Those who play real world games with real goals do not need to waste time for abstract goal games.

Harold G. Neuman's picture

Harold G. Neuman

Friday, January 28, 2022 -- 4:13 AM

This blog entry and the one

This blog entry and the one before it deal with art and games, respectively: 'what if we had no art' & 'what' about games? I'll keep this brief. We have such faculties as creativity and imagination, allowing---no, compelling us to exercise our intellect. I submit that, were these faculties non-existant,, that contingency would suggest we possessed no intellect, or, one very different to that which we do have. In such case, we might not even be asking the questions or could be asking different ones. It is pretty rhetorical and speculative, seems to me. But, we like to think that way, especially if (or when) we grow bored with art. And games.

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Harold G. Neuman's picture

Harold G. Neuman

Saturday, January 29, 2022 -- 7:53 AM

An extended view:

An extended view:
Games sharpen cognitive skills; quench our thirst for competition and superiority; relieve boredom when nothing else serves that objective. Games>>>self-esteem. Other comments expressed here are equally valid.

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Harold G. Neuman's picture

Harold G. Neuman

Tuesday, February 1, 2022 -- 4:42 AM

On a related note:

On a related note:
I revisited 'the trolley problem' yesterday. And noticed a parallel between such exercises and what we call games. All of these spring from motivation and purposiveness. They expand our thinking and, accordingly, our horizons. There is, as was noted in a piece from the past, no 'right' answer for the trolley problem. It only makes us think, while leading us down the garden path. Motive and purpose may be thought of, in Davidsonian fashion, as propositional attitudes. Gamesmanship is an important element of creativity, exercising our 'what if' quotient. More to come, as I work it out...

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Harold G. Neuman's picture

Harold G. Neuman

Tuesday, February 1, 2022 -- 5:39 AM

....(continued)...There is an

....(continued)...There is an adage which says: you can't get there from here. Puzzles, like the trolley problem and chinese room may help decide whether that is true. That garden path? It is not always the dead end it first appears to be. Likewise, puzzles and games. The objective is to find whether something is how it probably is, not how it might possibly be. As I have called it: trying harder to think better, and so on. The best thinkers have been thinking outside of the box; jumping out of the system (Doug and Dan) for some time. Those among their contemporaries, who did not arrive at the same conclusions were envious. We are human. Yes: games and puzzles DO matter. They are, roughly, algorithims.
Tools of the trade---whichever one that may be.

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